Sciweavers

1871 search results - page 80 / 375
» Learning 3-D object orientation from images
Sort
View
ICIP
2009
IEEE
14 years 7 months ago
View-dependent geometry coding of 3D scenes
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
Frédéric Payan, Marc Antonini, Fran&...
ICCV
1999
IEEE
15 years 11 months ago
Roxels: Responsibility Weighted 3D Volume Reconstruction
This paper examines the problem of reconstructing a voxelized representation of 3D space from a series of images. An iterative algorithm is used to find the scene model which join...
Jeremy S. De Bonet, Paul A. Viola
ECCV
1994
Springer
15 years 11 months ago
Pose refinement of active models using forces in 3D
A new algorithm is described for refining the pose of a model of a rigid object, to conform more accurately to the image structure. Elemental 3D forces are considered to act on the...
Anthony D. Worrall, Geoffrey D. Sullivan, Keith D....
CVBIA
2005
Springer
15 years 3 months ago
A New Coarse-to-Fine Framework for 3D Brain MR Image Registration
Registration, that is, the alignment of multiple images, has been one of the most challenging problems in the field of computer vision. It also serves as an important role in biome...
Terrence Chen, Thomas S. Huang, Wotao Yin, Xiang S...
ACSC
2010
IEEE
14 years 4 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...