In this paper, we propose a probabilistic framework targeting three important issues in the computation of quality and trust in decentralized systems. Specifically, our approach a...
Object identification—the task of deciding that two observed objects are in fact one and the same object—is a fundamental requirement for any situated agent that reasons about...
Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
This paper explores some of the areas of intersection between videogames and both digital and non-digital art practice. By looking at examples of art practice drawn from videogame...
The proliferation of audiovisual content available for young children brings with it the need for an appropriate Electronic Programme Guide (EPG) that meets needs and preferences o...
Ana Vitoria Joly, Lyn Pemberton, Richard N. Griffi...