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114
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ECML
2003
Springer
15 years 10 months ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao
IJCAI
2007
15 years 6 months ago
Learning Policies for Embodied Virtual Agents through Demonstration
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura
167
Voted
AAAI
2006
15 years 6 months ago
Sample-Efficient Evolutionary Function Approximation for Reinforcement Learning
Reinforcement learning problems are commonly tackled with temporal difference methods, which attempt to estimate the agent's optimal value function. In most real-world proble...
Shimon Whiteson, Peter Stone
NIPS
1993
15 years 6 months ago
Robust Reinforcement Learning in Motion Planning
While exploring to nd better solutions, an agent performing online reinforcement learning (RL) can perform worse than is acceptable. In some cases, exploration might have unsafe, ...
Satinder P. Singh, Andrew G. Barto, Roderic A. Gru...
ECTEL
2010
Springer
15 years 6 months ago
Knowledge Maturing Activities and Practices Fostering Organisational Learning: Results of an Empirical Study
Abstract. Knowledge work is performed in all occupations and across all industries. The level of similarity of knowledge work allows for designing supporting tools that can be wide...
Andreas Kaschig, Ronald Maier, Alexander Sandow, M...