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IWCLS
2007
Springer
14 years 3 months ago
On Lookahead and Latent Learning in Simple LCS
Learning Classifier Systems use evolutionary algorithms to facilitate rule- discovery, where rule fitness is traditionally payoff based and assigned under a sharing scheme. Most c...
Larry Bull
ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
14 years 1 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
FLAIRS
2009
13 years 7 months ago
Lifting the Limitations in a Rule-based Policy Language
The predicates that are used to encode a planning domain in PDDL often do not include concepts that are important for effectively reasoning about problems in the domain. In partic...
Alan Lindsay, Maria Fox, Derek Long
CA
1999
IEEE
14 years 1 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
ML
1998
ACM
220views Machine Learning» more  ML 1998»
13 years 9 months ago
Learning to Improve Coordinated Actions in Cooperative Distributed Problem-Solving Environments
Abstract. Coordination is an essential technique in cooperative, distributed multiagent systems. However, sophisticated coordination strategies are not always cost-effective in all...
Toshiharu Sugawara, Victor R. Lesser