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» Learning Hierarchical Models of Scenes, Objects, and Parts
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ICVS
2003
Springer
15 years 7 months ago
Navigating through Logic-Based Scene Models for High-Level Scene Interpretations
This paper explores high-level scene interpretation with logic-based conceptual models. The main interest is in aggregates which describe interesting co-occurrences of physical obj...
Bernd Neumann, Thomas Weiss
ACCV
2010
Springer
14 years 9 months ago
Continuous Surface-Point Distributions for 3D Object Pose Estimation and Recognition
We present a 3D, probabilistic object-surface model, along with mechanisms for probabilistically integrating unregistered 2.5D views into the model, and for segmenting model instan...
Renaud Detry, Justus H. Piater
179
Voted
CVPR
2009
IEEE
16 years 8 months ago
D - Clutter: Building object model library from unsupervised segmentation of cluttered scenes
Autonomous systems which learn and utilize a limited visual vocabulary have wide spread applications. Enabling such systems to segment a set of cluttered scenes into objects is ...
Chandra Kambhamettu, Dimitris N. Metaxas, Gowri So...
CVPR
2010
IEEE
15 years 10 months ago
Cascade Object Detection with Deformable Part Models
We describe a general method for building cascade classifiers from part-based deformable models such as pictorial structures. We focus primarily on the case of star-structured mod...
Pedro Felzenszwalb, Ross Girshick, David McAlleste...
ICCV
2009
IEEE
16 years 6 months ago
Multiscale Symmetric Part Detection and Grouping
Skeletonization algorithms typically decompose an object’s silhouette into a set of symmetric parts, offering a powerful representation for shape categorization. However, havi...
Alex Levinshtein, Sven Dickinson, Cristian Sminchi...