Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Abstract. We consider the case where inconsistencies are present between a system and its corresponding model, used for automatic verification. Such inconsistencies can be the resu...
Abstract. The student modeling (SM) is a core component in the development of Intelligent Learning Environments (ILEs). In this paper we describe how a Multi-agent Intelligent Lear...
English noun/verb (N/V) pairs (contract, cement) have undergone complex patterns of change between 3 stress patterns for several centuries. We describe a longitudinal dataset of N...
Abstract— We present an adaptive control approach combining forward kinematics model learning methods with the operational space control approach. This combination endows the rob...