We argue that when objects are characterized by many attributes, clustering them on the basis of a random subset of these attributes can capture information on the unobserved attr...
From an external perspective, cognitive agent behaviour can be described by specifying (temporal) correlations of a certain complexity between stimuli (input states) and (re)actio...
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
We present a general method for agents using ontologies as part of their knowledge representation to teach each other concepts to improve their communication and thus cooperation ...