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» Learning and Applying Competitive Strategies
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CIG
2005
IEEE
15 years 6 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
129
Voted
ECML
2005
Springer
15 years 6 months ago
Simple Test Strategies for Cost-Sensitive Decision Trees
We study cost-sensitive learning of decision trees that incorporate both test costs and misclassification costs. In particular, we first propose a lazy decision tree learning that ...
Shengli Sheng, Charles X. Ling, Qiang Yang
103
Voted
SMC
2007
IEEE
118views Control Systems» more  SMC 2007»
15 years 6 months ago
One-class learning with multi-objective genetic programming
One-class classification naturally only provides one class of exemplars on which to construct the classification model. In this work, multiobjective genetic programming (GP) all...
Robert Curry, Malcolm I. Heywood
133
Voted
JMLR
2012
13 years 3 months ago
Lifted coordinate descent for learning with trace-norm regularization
We consider the minimization of a smooth loss with trace-norm regularization, which is a natural objective in multi-class and multitask learning. Even though the problem is convex...
Miroslav Dudík, Zaïd Harchaoui, J&eacu...
106
Voted
ICIW
2008
IEEE
15 years 7 months ago
Web Contents Tracking by Learning of Page Grammars
A significant fraction of Web data is available only for short periods of time. We consider methods to keep track and to record such dynamic information automatically. The main p...
Dirk Kukulenz, Christoph Reinke, Nils Hoeller