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» Learning and Classification of Complex Dynamics
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ICCV
2009
IEEE
14 years 9 months ago
Selection and context for action recognition
Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
Dong Han, Liefeng Bo, Cristian Sminchisescu
SIGSOFT
2009
ACM
16 years 11 days ago
Supporting automatic model inconsistency fixing
Modern development environments often involve models with complex consistency relations. Some of the relations can be automatically established through "fixing procedures&quo...
Yingfei Xiong, Zhenjiang Hu, Haiyan Zhao, Hui Song...
CHI
2005
ACM
16 years 1 days ago
Studying the effectiveness of MOVE: a contextually optimized in-vehicle navigation system
In-vehicle navigation has changed substantially in recent years, due to the advent of computer generated maps and directions. However, these maps are still problematic, due to a m...
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
15 years 11 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
UIST
1993
ACM
15 years 3 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...