Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Multi-stage programming (MSP) is a paradigm for developing generic software that does not pay a runtime penalty for this generality. This is achieved through concise, carefully-des...
We present an approach to visual tracking based on dividing a
target into multiple regions, or fragments. The target is represented
by a Gaussian mixture model in a joint feature...
Stereo sequences promise to be a powerful method for segmenting images for applications such as tracking human figures. We present a method of statistical background modeling for ...
Christopher K. Eveland, Kurt Konolige, Robert C. B...