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GRAPHICSINTERFACE
2011
14 years 1 months ago
Formation sketching: an approach to stylize groups in crowd simulation
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
Qin Gu, Zhigang Deng
ICCV
2011
IEEE
13 years 10 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu

Publication
226views
16 years 8 months ago
A Gentle Introduction to Multi-stage Programming
Multi-stage programming (MSP) is a paradigm for developing generic software that does not pay a runtime penalty for this generality. This is achieved through concise, carefully-des...
Walid Taha
ICCV
2009
IEEE
16 years 2 months ago
Adaptive Fragments-Based Tracking of Non-Rigid Objects Using Level Sets
We present an approach to visual tracking based on dividing a target into multiple regions, or fragments. The target is represented by a Gaussian mixture model in a joint feature...
Prakash Chockalingam, Nalin Pradeep
CVPR
1998
IEEE
15 years 12 months ago
Background Modeling for Segmentation of Video-Rate Stereo Sequences
Stereo sequences promise to be a powerful method for segmenting images for applications such as tracking human figures. We present a method of statistical background modeling for ...
Christopher K. Eveland, Kurt Konolige, Robert C. B...