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CHI
2004
ACM
16 years 5 months ago
Lessons learned using ubiquitous sensors for data collection in real homes
Interface design for the home requires a realistic understanding of the complexity and richness of the human activities that go on there; it is our goal to develop tools that enab...
Jennifer Beaudin, Stephen S. Intille, Emmanuel Mun...
CHI
2003
ACM
16 years 5 months ago
Kana no senshi (kana warrior): a new interface for learning Japanese characters
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
Kristen Stubbs
ECTEL
2008
Springer
15 years 6 months ago
e-Learning in Higher Education: Searching for a Model of Curriculum Analysis
The main purpose behind the design of this experience is the idea of obtaining useful information to know how the online courses in our University have been developed, and trying t...
Linda J. Castaneda
CHI
2006
ACM
16 years 5 months ago
In search of end-users
Learning from end-users is essential to participatory design. In order to learn from end-users we need to find end-users to collaborate with. However, finding end-users can be the...
Rachel K. E. Bellamy, Tracee Vetting Wolf, Rhonda ...
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IROS
2009
IEEE
177views Robotics» more  IROS 2009»
15 years 11 months ago
A learning approach to integration of layers of a hybrid control architecture
— Hybrid deliberative-reactive control architectures are a popular and effective approach to the control of robotic navigation applications. However, the design of said architect...
Matthew Powers, Tucker R. Balch