When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper...
Classification is a well-established operation in text mining. Given a set of labels A and a set DA of training documents tagged with these labels, a classifier learns to assign l...
IMS Learning Design (IMS LD) is a powerful and expressive educational modeling language, which is becoming a “de facto” encoding and interchange standard for activity-based co...