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» Learning for Evolutionary Design
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139
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VIZSEC
2004
Springer
15 years 9 months ago
Visualizing windows executable viruses using self-organizing maps
This paper concentrates on visualizing computer viruses without using virus specific signature information as a prior stage of the very important problem of detecting computer vi...
InSeon Yoo
115
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ACSAC
2003
IEEE
15 years 9 months ago
Behavioral Authentication of Server Flows
Understanding the nature of the information flowing into and out of a system or network is fundamental to determining if there is adherence to a usage policy. Traditional methods...
James P. Early, Carla E. Brodley, Catherine Rosenb...
131
Voted
EUROMICRO
2003
IEEE
15 years 9 months ago
Extreme Programming: First Results from a Controlled Case Study
Extreme programming (XP) is the most well known agile software development method. Many experience reports have been published in recent years. Successful XP adoptions have howeve...
Pekka Abrahamsson
110
Voted
HAPTICS
2003
IEEE
15 years 9 months ago
Motion Guidance Experiments with Scooter Cobot
Cobots assist humans by mechanically guiding motion along software-defined paths or surfaces. Cobot design has been extensively studied previously. This paper reports the first sy...
Eng Seng Boy, Etienne Burdet, Chee Leong Teo, Jame...
135
Voted
HICSS
2003
IEEE
155views Biometrics» more  HICSS 2003»
15 years 9 months ago
Developing Analytic, Cognitive and Linguistic Skills with an Electronic Negotiation System
An increasing number of Web-based systems, including brainstorming, decision-making, and negotiation support systems, are being developed to aid users in solving particular types ...
Margaret J. Kersten, Marlene Haley, Gregory E. Ker...