Sciweavers

453 search results - page 18 / 91
» Learning from actions not taken: a multiagent learning algor...
Sort
View
FLAIRS
2008
15 years 2 months ago
Learning Continuous Action Models in a Real-Time Strategy Environment
Although several researchers have integrated methods for reinforcement learning (RL) with case-based reasoning (CBR) to model continuous action spaces, existing integrations typic...
Matthew Molineaux, David W. Aha, Philip Moore
ATAL
2008
Springer
15 years 1 months ago
Norm emergence under constrained interactions in diverse societies
Effective norms, emerging from sustained individual interactions over time, can complement societal rules and significantly enhance performance of individual agents and agent soci...
Partha Mukherjee, Sandip Sen, Stéphane Airi...
AAAI
2006
15 years 1 months ago
Reinforcement Learning with Human Teachers: Evidence of Feedback and Guidance with Implications for Learning Performance
As robots become a mass consumer product, they will need to learn new skills by interacting with typical human users. Past approaches have adapted reinforcement learning (RL) to a...
Andrea Lockerd Thomaz, Cynthia Breazeal
AIIDE
2006
15 years 1 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
ICML
2001
IEEE
16 years 14 days ago
Continuous-Time Hierarchical Reinforcement Learning
Hierarchical reinforcement learning (RL) is a general framework which studies how to exploit the structure of actions and tasks to accelerate policy learning in large domains. Pri...
Mohammad Ghavamzadeh, Sridhar Mahadevan