Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
JIGSAW is a well-known technique for collaborative learning. Students typically use it in a face-to-face setting without computer support. This paper describes a Webbased tool for...
Pair programmers need a "warmup phase" before the pair can work at full speed. The length of the learning interval varies, depending on how experienced the developers are...
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...