We cast name discrimination as a problem in clustering short contexts. Each occurrence of an ambiguous name is treated independently, and represented using second?order context vec...
Inductive noise forces microprocessor designers to sacrifice performance in order to ensure correct and reliable operation of their designs. The possibility of wide fluctuations i...
Vijay Janapa Reddi, Meeta Sharma Gupta, Glenn H. H...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products in...