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» Learning skeletons for shape and pose
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ICCV
2009
IEEE
14 years 7 months ago
Constructing implicit 3D shape models for pose estimation
We present a system that constructs "implicit shape models" for classes of rigid 3D objects and utilizes these models to estimating the pose of class instances in single...
Mica Arie-Nachimson, Ronen Basri
CVPR
2008
IEEE
15 years 11 months ago
Hybrid body representation for integrated pose recognition, localization and segmentation
We propose a hybrid body representation that represents each typical pose by both template-like view information and part-based structural information. Specifically, each body par...
Cheng Chen, Guoliang Fan
CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
15 years 3 months ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...
NIPS
2007
14 years 11 months ago
Combined discriminative and generative articulated pose and non-rigid shape estimation
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
BMVC
2010
14 years 7 months ago
Localized fusion of Shape and Appearance features for 3D Human Pose Estimation
This paper presents a learning-based method for combining the shape and appearance feature types for 3D human pose estimation from single-view images. Our method is based on clust...
Suman Sedai, Mohammed Bennamoun, Du Q. Huynh