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» Learning the Face Space - Representation and Recognition
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IVA
2005
Springer
15 years 3 months ago
Marve: A Prototype Virtual Human Interface Framework for Studying Human-Virtual Human Interaction
Human to virtual human interaction is the next frontier in interface design, particularly for tasks that are social or collaborative in nature. Several embodied interface agents ha...
Sabarish Babu, Stephen Schmugge, Raj Inugala, Srin...
ICCV
2001
IEEE
15 years 11 months ago
Separating Appearance from Deformation
By representing images and image prototypes by linear subspaces spanned by "tangent vectors" (derivatives of an image with respect to translation, rotation, etc.), impre...
Nebojsa Jojic, Patrice Simard, Brendan J. Frey, Da...
DAGSTUHL
2000
14 years 11 months ago
Vision and Touch for Grasping
This paper introduces our one-armed stationary humanoid robot GripSee together with research projects carried out on this platform. The major goal is to have it analyze a table sce...
Rolf P. Würtz
ICCV
2009
IEEE
14 years 7 months ago
Local distance functions: A taxonomy, new algorithms, and an evaluation
We present a taxonomy for local distance functions where most existing algorithms can be regarded as approximations of the geodesic distance defined by a metric tensor. We categor...
Deva Ramanan, Simon Baker
ECCV
2008
Springer
15 years 11 months ago
Scale Invariant Action Recognition Using Compound Features Mined from Dense Spatio-temporal Corners
Abstract. The use of sparse invariant features to recognise classes of actions or objects has become common in the literature. However, features are often "engineered" to...
Andrew Gilbert, John Illingworth, Richard Bowden