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» Leveraging Distributed Software Development
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142
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CHI
2003
ACM
16 years 4 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
132
Voted
ICAC
2009
IEEE
15 years 10 months ago
Applying adaptation design patterns
Dynamic adaptation may be used to prevent software downtime while new requirements and responses to environmental conditions are incorporated into the system. Previously, we studi...
Andres J. Ramirez, Betty H. C. Cheng
115
Voted
UIST
2009
ACM
15 years 10 months ago
Enabling always-available input with muscle-computer interfaces
Previous work has demonstrated the viability of applying offline analysis to interpret forearm electromyography (EMG) and classify finger gestures on a physical surface. We extend...
T. Scott Saponas, Desney S. Tan, Dan Morris, Ravin...
155
Voted
SASO
2008
IEEE
15 years 10 months ago
A Middleware Architecture for Human-Centred Pervasive Adaptive Applications
As software is more and more interweaving with our everyday life, designing software in a way that it reflects and respects the user and her emotional physical conditions, cogniti...
Andreas Schroeder, Marjolein van der Zwaag, Moritz...
164
Voted
ISSRE
2003
IEEE
15 years 9 months ago
Augmenting Simulated Annealing to Build Interaction Test Suites
Component based software development is prone to unexpected interaction faults. The goal is to test as many potential interactions as is feasible within time and budget constraint...
Myra B. Cohen, Charles J. Colbourn, Alan C. H. Lin...