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SI3D
2005
ACM
15 years 8 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
SIGECOM
2005
ACM
130views ECommerce» more  SIGECOM 2005»
15 years 8 months ago
Graceful service degradation (or, how to know your payment is late)
When distributing digital content over a broadcast channel it’s often necessary to revoke users whose access privileges have expired, thus preventing them from recovering the co...
Alexandr Andoni, Jessica Staddon
SIGSOFT
2005
ACM
15 years 8 months ago
Reuse and variability in large software applications
Reuse has always been a major goal in software engineering, since it promises large gains in productivity, quality and time to market reduction. Practical experience has shown tha...
Jacky Estublier, Germán Vega
CASC
2005
Springer
113views Mathematics» more  CASC 2005»
15 years 8 months ago
Real Solving of Bivariate Polynomial Systems
Abstract. We propose exact, complete and efficient methods for 2 problems: First, the real solving of systems of two bivariate rational polynomials of arbitrary degree. This means ...
Ioannis Z. Emiris, Elias P. Tsigaridas
CC
2005
Springer
120views System Software» more  CC 2005»
15 years 8 months ago
Data Slicing: Separating the Heap into Independent Regions
In this paper, we present a formal description of data slicing, which is a type-directed program transformation technique that separates a program’s heap into several independent...
Jeremy Condit, George C. Necula