The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Abstract. Approaches to visual navigation, e.g. used in robotics, require computationally efficient, numerically stable, and robust methods for the estimation of ego-motion. One of...
The engineering of computer vision systems that meet application speci c computational and accuracy requirements is crucial to the deployment of real-life computer vision systems....
Michael Greiffenhagen, Visvanathan Ramesh, Dorin C...
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
This paper addresses the “boundary ownership” problem,
also known as the figure/ground assignment problem.
Estimating boundary ownerships is a key step in perceptual
organiz...