Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Inappropriate lighting is often responsible for poor quality video. In most offices and homes, lighting is not designed for video conferencing. This can result in unevenly lit fac...
Oliver Wang, James Davis, Erika Chuang, Ian Rickar...
We present an active lighting method that can control brightness of multiple objects in a scene to any values on video images. Our approach does not modify pixel values like retou...
Yoshinari Kameda, Jun Shingu, Satoshi Nishiguchi, ...
In image-based light field rendering, many efforts have been made to improve the efficiency of the modeling. This efficiency pertains to the photorealism and compression of a give...
In this paper, we present a unified framework for modeling intrinsic properties of face images for recognition. It is based on the quotient image (QI) concept, in particular on th...