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DATE
2008
IEEE
165views Hardware» more  DATE 2008»
15 years 11 months ago
TinyTimber, Reactive Objects in C for Real-Time Embedded Systems
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...
151
Voted
LADC
2007
Springer
15 years 10 months ago
Security Patterns and Secure Systems Design
Analysis and design patterns are well established as a convenient and reusable way to build high-quality object-oriented software. Patterns combine experience and good practices t...
Eduardo B. Fernández
RTAS
2006
IEEE
15 years 10 months ago
Switch Scheduling and Network Design for Real-Time Systems
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
Sathish Gopalakrishnan, Marco Caccamo, Lui Sha
163
Voted
IMC
2003
ACM
15 years 9 months ago
Constructing internet coordinate system based on delay measurement
In this paper, we consider the problem of how to represent the locations of Internet hosts in a Cartesian coordinate system to facilitate estimate of the network distance between ...
Hyuk Lim, Jennifer C. Hou, Chong-Ho Choi
168
Voted
RTAS
2010
IEEE
15 years 2 months ago
Middleware for Resource-Aware Deployment and Configuration of Fault-Tolerant Real-time Systems
Developing large-scale distributed real-time and embedded (DRE) systems is hard in part due to complex deployment and configuration issues involved in satisfying multiple quality f...
Jaiganesh Balasubramanian, Aniruddha S. Gokhale, A...