Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...
Analysis and design patterns are well established as a convenient and reusable way to build high-quality object-oriented software. Patterns combine experience and good practices t...
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
In this paper, we consider the problem of how to represent the locations of Internet hosts in a Cartesian coordinate system to facilitate estimate of the network distance between ...
Developing large-scale distributed real-time and embedded (DRE) systems is hard in part due to complex deployment and configuration issues involved in satisfying multiple quality f...
Jaiganesh Balasubramanian, Aniruddha S. Gokhale, A...