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VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 8 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
ICCBR
1999
Springer
15 years 8 months ago
Case Representation, Acquisition, and Retrieval in SIROCCO
As part of our investigation of how abstract principles are operationalized to facilitate their application to specific fact situations, we have begun to develop and experiment wit...
Bruce M. McLaren, Kevin D. Ashley
ROBOCUP
1999
Springer
101views Robotics» more  ROBOCUP 1999»
15 years 8 months ago
Design and Construction of a Soccer Player Robot ARVAND
Arvand is a robot specially designed and constructed for playing soccer according to RoboCup rules and regulations for the medium size robots. This robot consists of three main par...
Mansour Jamzad, Amirali Foroughnassiraei, Ehsan Ch...
IPPS
1998
IEEE
15 years 8 months ago
Optimizing Data Scheduling on Processor-in-Memory Arrays
In the study of PetaFlop project, Processor-In-Memory array was proposed to be a target architecture in achieving 1015 floating point operations per second computing performance. ...
Yi Tian, Edwin Hsing-Mean Sha, Chantana Chantrapor...
ATAL
1998
Springer
15 years 8 months ago
Content-Based Routing as the Basis for Intra-Agent Communication
In this paper, an agent architecture is proposed that can be used to integrate pre-existing components that provide the domain dependent agent functionality. The key integrating fe...
Nikolaos Skarmeas, Keith L. Clark