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CGI
2004
IEEE
13 years 10 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
SMA
2003
ACM
191views Solid Modeling» more  SMA 2003»
13 years 11 months ago
Free-form skeleton-driven mesh deformations
In this paper, we propose a new scheme for free-form skeletondriven global mesh deformations. First a Voronoi-based skeletal mesh is extracted from a given original mesh. Next the...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
AMFG
2003
IEEE
118views Biometrics» more  AMFG 2003»
13 years 11 months ago
Shape and appearance models of talking faces for model-based tracking
This article presents a system that can recover and track the 3D speech movements of a speaker’s face for each image of a monocular sequence. A speaker-specific face model is u...
Matthias Odisio, Gérard Bailly
CVPR
2010
IEEE
14 years 2 months ago
Specular Surface Reconstruction from Sparse Reflection Correspondences
We present a practical approach for surface reconstruction of smooth mirror-like objects using sparse reflection correspondences (RCs). Assuming finite object motion with a fix...
Aswin Sankaranarayanan, Ashok Veeraraghavan, Oncel...
PAMI
2006
358views more  PAMI 2006»
13 years 6 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs