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» Linear representation of discrete surfaces in 3D
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WSCG
2004
152views more  WSCG 2004»
14 years 11 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
ACCV
2007
Springer
15 years 3 months ago
TransforMesh : A Topology-Adaptive Mesh-Based Approach to Surface Evolution
Abstract. Most of the algorithms dealing with image based 3-D reconstruction involve the evolution of a surface based on a minimization criterion. The mesh parametrization, while a...
Andrei Zaharescu, Edmond Boyer, Radu Horaud
RSS
2007
146views Robotics» more  RSS 2007»
14 years 11 months ago
Context and Feature Sensitive Re-sampling from Discrete Surface Measurements
— This paper concerns context and feature-sensitive re-sampling of workspace surfaces represented by 3D point clouds. We interpret a point cloud as the outcome of repetitive and ...
Dave Cole, Paul Newman
ICPR
2004
IEEE
15 years 10 months ago
Linear and Non-linear Geometric Object Matching with Implicit Representation
This paper deals with the matching of geometric objects including points, curves, surfaces, and subvolumes using implicit object representations in both linear and non-linear sett...
Alex D. Leow, Henry S. C. Huang, Hillary Protas, L...
SMI
2005
IEEE
156views Image Analysis» more  SMI 2005»
15 years 3 months ago
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
Point-based surfaces (i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface represe...
Tamy Boubekeur, Patrick Reuter, Christophe Schlick