Sciweavers

787 search results - page 147 / 158
» Linking Pose and Motion
Sort
View
ISMAR
2009
IEEE
15 years 4 months ago
A dataset and evaluation methodology for template-based tracking algorithms
Unlike dense stereo, optical flow or multi-view stereo, templatebased tracking lacks benchmark datasets allowing a fair comparison between state-of-the-art algorithms. Until now,...
Sebastian Lieberknecht, Selim Benhimane, Peter Geo...
ACSC
2006
IEEE
15 years 3 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
ACMACE
2006
ACM
15 years 3 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
MM
2005
ACM
250views Multimedia» more  MM 2005»
15 years 3 months ago
An object-based video coding framework for video sequences obtained from static cameras
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Asaad Hakeem, Khurram Shafique, Mubarak Shah
ICMI
2005
Springer
136views Biometrics» more  ICMI 2005»
15 years 2 months ago
Contextual recognition of head gestures
Head pose and gesture offer several key conversational grounding cues and are used extensively in face-to-face interaction among people. We investigate how dialog context from an ...
Louis-Philippe Morency, Candace L. Sidner, Christo...