Sciweavers

239 search results - page 28 / 48
» Local Physical Models for Interactive Character Animation
Sort
View
CHI
2004
ACM
15 years 9 months ago
All together now: visualizing local and remote actors of localized activity
We present All Together Now (ATN), a tool for visualizing localized activities involving both local and remote actors. ATN presents each user with a webpage containing a common vi...
Scott Lederer, Jeffrey Heer
TIDSE
2004
Springer
15 years 2 months ago
Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time
As computing and communications technologies evolve, there is the potential for new forms of digitally orchestrated interactive narratives to emerge. In this process, balanced atte...
Valentina Nisi, Alison Wood, Glorianna Davenport, ...
SI3D
2005
ACM
15 years 3 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
CORR
2000
Springer
98views Education» more  CORR 2000»
14 years 9 months ago
Scientific Collaboratories as Socio-Technical Interaction Networks: A Theoretical Approach
Collaboratories refer to laboratories where scientists can work together while they are in distant locations from each other and from key equipment. They have captured the interes...
Rob Kling, Geoffrey W. McKim, Joanna Fortuna, Adam...
CGF
2010
163views more  CGF 2010»
14 years 9 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...