Sciweavers

239 search results - page 29 / 48
» Local Physical Models for Interactive Character Animation
Sort
View
CHI
2002
ACM
15 years 9 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye
EUROGRAPHICS
2010
Eurographics
14 years 10 months ago
Continuum Traffic Simulation
We present a novel method for the synthesis and animation of realistic traffic flows on large-scale road networks. Our technique is based on a continuum model of traffic flow we e...
Jason Sewall, David Wilkie, Paul Merrell, Ming C. ...
SIGGRAPH
2000
ACM
15 years 1 months ago
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Construction toys are a superb medium for creating geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of eas...
David B. Anderson, James L. Frankel, Joe Marks, As...
SI3D
2010
ACM
15 years 4 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
ICCS
2007
Springer
15 years 3 months ago
Modeling of Carrier Transport in Nanowires
Abstract. We consider a physical model of ultrafast evolution of an initial electron distribution in a quantum wire. The electron evolution is described by a quantum-kinetic equati...
Todor V. Gurov, Emanouil I. Atanassov, Mihail Nedj...