In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
— We demonstrate that the dynamic behavior of queue and average window is determined predominantly by the stability of TCP/RED, not by AIMD probing nor noise traffic. We develop...
Steven H. Low, Fernando Paganini, Jiantao Wang, Sa...
Recently, there has been a dramatic increase in interactive cloud based software applications (e.g. working on remote machines, online games, interactive websites such as financia...
This paper1 deals with monitoring user perception of multimedia presentations in a Universal Multimedia Access (UMA) enabled system using objective no-reference (NR) metrics. Thes...
R. Venkatesh Babu, Andrew Perkis, Odd Inge Hillest...