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EWCBR
2008
Springer
14 years 12 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...
FSTTCS
2010
Springer
14 years 8 months ago
Generalized Mean-payoff and Energy Games
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objectiv...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
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ICCBR
2005
Springer
15 years 3 months ago
Advertising Strategies: Learning Competence through Cooperative Game Playing
In this paper we consider the competition on the Internet between information providers to maximise their exposure to a relevant audience. Spammers and Search engine gamers adopt a...
Paolo Avesani, Conor Hayes
ATMOS
2007
163views Optimization» more  ATMOS 2007»
14 years 11 months ago
Branching Strategies to Improve Regularity of Crew Schedules in Ex-Urban Public Transit
We discuss timetables in ex-urban bus traffic that consist of many trips serviced every day together with some exceptions that do not repeat daily. Traditional optimization methods...
Ingmar Steinzen, Leena Suhl, Natalia Kliewer
AAAI
2012
13 years 14 days ago
Security Games for Controlling Contagion
Many strategic actions carry a ‘contagious’ component beyond the immediate locale of the effort itself. Viral marketing and peacekeeping operations have both been observed to ...
Jason Tsai, Thanh H. Nguyen, Milind Tambe