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IJCAI
1989
15 years 4 months ago
Control of Refitting during Plan Reuse
In plan reuse, refitting is the process of modifying an existing plan to make it applicable to a new problem situation. An efficient refitting strategy needs to be conservative, i...
Subbarao Kambhampati, James A. Hendler
129
Voted
JSAC
2008
115views more  JSAC 2008»
15 years 3 months ago
A Game-Theoretical Study of Robust Networked Systems
This paper analyses the robustness of networked systems from a game-theoretical perspective. Networked systems often consist of several subsystems sharing resources interdependentl...
Chi-Kin Chau
116
Voted
IFIP
2009
Springer
15 years 1 months ago
A User Interface for a Game-Based Protocol Verification Tool
We present a platform that allows a protocol researcher to specify the sequence of games from an initial protocol to a protocol where the security property under consideration can ...
Peeter Laud, Ilja Tsahhirov
145
Voted
CVPR
2012
IEEE
13 years 6 months ago
Discovering discriminative action parts from mid-level video representations
We describe a mid-level approach for action recognition. From an input video, we extract salient spatio-temporal structures by forming clusters of trajectories that serve as candi...
Michalis Raptis, Iasonas Kokkinos, Stefano Soatto
150
Voted
CVPR
2005
IEEE
16 years 5 months ago
Coupled PDEs for Non-Rigid Registration and Segmentation
In this paper we present coupled partial differential equations (PDEs) for the problem of joint segmentation and registration. The registration component of the method estimates a...
Gozde B. Unal, Gregory G. Slabaugh