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HPDC
2007
IEEE
15 years 10 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
AP2PC
2003
Springer
15 years 9 months ago
P2P MetaData Search Layers
Distributed Hashtables (DHTs) provide a scalable method of associating file-hashes with a particular location in a distributed network environment. Modifying DHTs directly to suppo...
Sam Joseph
SIGOPS
2010
272views more  SIGOPS 2010»
15 years 2 months ago
The Akamai network: a platform for high-performance internet applications
Comprising more than 61,000 servers located across nearly 1,000 networks in 70 countries worldwide, the Akamai platform delivers hundreds of billions of Internet interactions dail...
Erik Nygren, Ramesh K. Sitaraman, Jennifer Sun
136
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ICNP
2003
IEEE
15 years 9 months ago
A File-Centric Model for Peer-to-Peer File Sharing Systems
Peer-to-peer systems have quickly become a popular way for file sharing and distribution. In this paper, we focus on the subsystem consisting of peers and their actions relative ...
Li Zou, Mostafa H. Ammar
ICCS
2007
Springer
15 years 10 months ago
Middleware in Modern High Performance Computing System Architectures
A recent trend in modern high performance computing (HPC) system architectures employs “lean” compute nodes running a lightweight operating system (OS). Certain parts of the OS...
Christian Engelmann, Hong Ong, Stephen L. Scott