Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Distributed decision making in networked systems depends critically on the timely availability of critical fresh information. Performance of networked systems, from the perspective...
It is common to imbed business rules within the code of distributed object systems. When business practices and/or policies change, as they often do, it is difficult if not imposs...
Isabelle Rouvellou, Lou Degenaro, Kevin Rasmus, Da...
We present a methodology to debug a SOC by concentrating on its communication. Our extended communication model includes a) multiple signal groups per interface protocol at each I...
Communication latencies within critical sections constitute a major bottleneck in some classes of emerging parallel workloads. In this paper, we argue for the use of Inferentially...