— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
Randomized testing has been shown to be an effective method for testing software units. However, the thoroughness of randomized unit testing varies widely according to the settin...
This paper describes real-time volumetric haptic and visual algorithms developed to simulate burrhole creation for a Virtual Realitybased craniotomy surgical simulator. A modifie...
Estimation of distribution algorithms replace the typical crossover and mutation operators by constructing a probabilistic model and generating offspring according to this model....
In this paper, we present a study on the fault tolerance nature of the island model when applied to Genetic Algorithms. Parallel and distributed models have been extensively appli...