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MM
2004
ACM
114views Multimedia» more  MM 2004»
15 years 3 months ago
ChucK: a programming language for on-the-fly, real-time audio synthesis and multimedia
In this paper, we describe ChucK – a programming language and programming model for writing precisely timed, concurrent audio synthesis and multimedia programs. Precise concurre...
Ge Wang, Perry R. Cook
DSRT
1999
IEEE
15 years 1 months ago
Distributed Interaction in Virtual Spaces
Virtual spaces based on the metaphor of "shared network places" are becoming a well accepted implementation approach for multiuser, multimedia, distributed cooperative w...
Alois Ferscha, James Johnson
CONNECTION
2008
178views more  CONNECTION 2008»
14 years 9 months ago
Spoken language interaction with model uncertainty: an adaptive human-robot interaction system
Spoken language is one of the most intuitive forms of interaction between humans and agents. Unfortunately, agents that interact with people using natural language often experienc...
Finale Doshi, Nicholas Roy
WORDS
2002
IEEE
15 years 2 months ago
Evaluating UMl Extensions for Modeling Real-Time Systems
Rather recently object-oriented modeling languages, tools, and methods attract the interest of embedded (realtime) system developers. This is especially true if embedded (real-tim...
Lutz Bichler, Ansgar Radermacher, Andy Schürr
FDL
2008
IEEE
14 years 9 months ago
MARTE-based Design of a Multimedia Application and Formal Analysis
Digital television (DTV) is an advanced broadcasting technology that is spreading fast today. It gives broadcasters the capability to send programs with a better picture and sound ...
Adolf Abdallah, Abdoulaye Gamatié, Jean-Luc...