In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
Fine-grained multithreading based on a natural model, such as dataflow model, is promising in achieving high efficiency and high programming productivity. In this paper, we disc...
Abstract: Which Software Reliability Engineering (SRE) methods should be applied during the various phases of the lifecycle of a product? The answer given here centres on learning ...
Software product lines aim to create highly configurable programs from a set of features. Common belief and recent studies suggest that aspects are well-suited for implementing f...
This paper describes the integration of the Personal Software Process (PSP) into an introductory database course in an MIS curriculum. PSP is a highly disciplined, process-based a...