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» MPI and High Productivity Programming
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WSC
2000
14 years 11 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
60
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IPPS
2007
IEEE
15 years 4 months ago
OS Mechanism for Continuation-based Fine-grained Threads on Dedicated and Commodity Processors
Fine-grained multithreading based on a natural model, such as dataflow model, is promising in achieving high efficiency and high programming productivity. In this paper, we disc...
Shigeru Kusakabe, Satoshi Yamada, Mitsuhiro Aono, ...
ARCS
2004
Springer
15 years 3 months ago
Root Cause Analysis as a Guide to SRE Methods
Abstract: Which Software Reliability Engineering (SRE) methods should be applied during the various phases of the lifecycle of a product? The answer given here centres on learning ...
Timm Grams
SPLC
2007
14 years 10 months ago
A Case Study Implementing Features Using AspectJ
Software product lines aim to create highly configurable programs from a set of features. Common belief and recent studies suggest that aspects are well-suited for implementing f...
Christian Kästner, Sven Apel, Don S. Batory
ACE
2004
221views Education» more  ACE 2004»
14 years 11 months ago
Personal Software Process in the Database Course
This paper describes the integration of the Personal Software Process (PSP) into an introductory database course in an MIS curriculum. PSP is a highly disciplined, process-based a...
William I. Bullers Jr.