We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
The ongoing trend of increasing computer hardware and software complexity has resulted in the increase in complexity and overheads of cycle-accurate processor system simulation, e...
Seongbeom Kim, Fang Liu, Yan Solihin, Ravi R. Iyer...
Traditionally, instruction-set simulators (ISS’s) are sequential programs running on individual processors. Besides the advances of simulation techniques, ISS’s have been main...
We present a dynamic optimization technique, thread warping, that uses a single processor on a multiprocessor system to dynamically synthesize threads into custom accelerator circ...