Sciweavers

3898 search results - page 272 / 780
» Maintaining Component-Based Systems
Sort
View
WSC
1998
15 years 5 months ago
Hierarchical Modular Modelling in Discrete Simulation
The increasing use of discrete simulation in modelling large and complex systems brings new challenges. One such challenge is the need to devise ways of developing modular approac...
Michael Pidd, R. Bayer Castro
DSD
2007
IEEE
136views Hardware» more  DSD 2007»
15 years 4 months ago
Error-Aware Design
The universal underlying assumption made today is that Systems on chip must maintain 100% correctness regardless of the application. This work advocates the concept that some appl...
Fadi J. Kurdahi, Ahmed M. Eltawil, Amin Khajeh Dja...
IJON
2006
70views more  IJON 2006»
15 years 4 months ago
A self-organizing map with homeostatic synaptic scaling
Hebbian learning has been a staple of neural-network models for many years. It is well known that the most straight-forward implementations of this popular learning rule lead to u...
Thomas J. Sullivan, Virginia R. de Sa
AR
2005
73views more  AR 2005»
15 years 4 months ago
Cooperative behavior based on a subjective map with shared information in a dynamic environment
This paper proposes a subjective map representation that enables a robot in a multiagent system to make decisions in a dynamic, hostile environment. A typical situation can be fou...
Noriaki Mitsunaga, Taku Izumi, Minoru Asada
141
Voted
CORR
2004
Springer
111views Education» more  CORR 2004»
15 years 4 months ago
FLUX: A Logic Programming Method for Reasoning Agents
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
Michael Thielscher