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MM
2003
ACM
239views Multimedia» more  MM 2003»
15 years 10 months ago
Foreground object detection from videos containing complex background
This paper proposes a novel method for detection and segmentation of foreground objects from a video which contains both stationary and moving background objects and undergoes bot...
Liyuan Li, Weimin Huang, Irene Y. H. Gu, Qi Tian
MOBICOM
2003
ACM
15 years 10 months ago
ARC: an integrated admission and rate control framework for CDMA data networks based on non-cooperative games
The competition among wireless data service providers brings in an option for the customers to switch their providers, due to unsatisfactory service or otherwise. However, the exi...
Haitao Lin, Mainak Chatterjee, Sajal K. Das, Kalya...
NETGAMES
2003
ACM
15 years 10 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
PLDI
2003
ACM
15 years 10 months ago
Predicting whole-program locality through reuse distance analysis
Profiling can accurately analyze program behavior for select data inputs. We show that profiling can also predict program locality for inputs other than profiled ones. Here loc...
Chen Ding, Yutao Zhong
PLDI
2003
ACM
15 years 10 months ago
Bug isolation via remote program sampling
We propose a low-overhead sampling infrastructure for gathering information from the executions experienced by a program’s user community. Several example applications illustrat...
Ben Liblit, Alexander Aiken, Alice X. Zheng, Micha...