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» Manipulation in Games
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SI3D
2012
ACM
13 years 5 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
ASSETS
1998
ACM
15 years 1 months ago
Conversational Gestures for Direct Manipulation on the Audio Desktop
We describe the speech-enabling approach to building auditory interfaces that treat speech as a first-class modality. The process of designing effective auditory interfaces is de...
T. V. Raman
KI
2011
Springer
14 years 4 months ago
Centurio, a General Game Player: Parallel, Java- and ASP-based
Abstract We present the General Game Playing system Centurio. Centurio is a Java-based player featuring different strategies based on Monte Carlo Tree Search extended by technique...
Maximilian Möller, Marius Thomas Schneider, M...
AAAI
2006
14 years 10 months ago
A Compact Representation Scheme for Coalitional Games in Open Anonymous Environments
Coalition formation is an important capability of automated negotiation among self-interested agents. In order for coalitions to be stable, a key question that must be answered is...
Naoki Ohta, Atsushi Iwasaki, Makoto Yokoo, Kohki M...
ATAL
2007
Springer
15 years 3 months ago
A computational characterization of multiagent games with fallacious rewards
Agents engaged in noncooperative interaction may seek to achieve a Nash equilibrium; this requires that agents be aware of others’ rewards. Misinformation about rewards leads to...
Ariel D. Procaccia, Jeffrey S. Rosenschein