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SAC
1998
ACM
15 years 2 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
CEC
2007
IEEE
15 years 1 months ago
Evolving hypernetwork classifiers for microRNA expression profile analysis
Abstract-- High-throughput microarrays inform us on different outlooks of the molecular mechanisms underlying the function of cells and organisms. While computational analysis for ...
Sun Kim, Soo-Jin Kim, Byoung-Tak Zhang
EXPCS
2007
15 years 1 months ago
Experimental economics and experimental computer science: a survey
In surprisingly many computer science research projects, system outcomes may be influenced by computerized or human agents with different economic incentives. Such studies include...
Jens Grossklags
EDBT
2009
ACM
164views Database» more  EDBT 2009»
15 years 1 months ago
Efficient identification of starters and followers in social media
Activity and user engagement in social media such as web logs, wikis, online forums or social networks has been increasing at unprecedented rates. In relation to social behavior i...
Michael Mathioudakis, Nick Koudas
ADS
2004
Springer
15 years 1 months ago
Neural Architecture for Temporal Emotion Classification
Abstract. In this pilot study, a neural architecture for temporal emotion recognition from image sequences is proposed. The investigation aims at the development of key principles ...
Roland Schweiger, Pierre Bayerl, Heiko Neumann