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SPAA
2006
ACM
15 years 6 months ago
Towards a scalable and robust DHT
The problem of scalable and robust distributed data storage has recently attracted a lot of attention. A common approach in the area of peer-to-peer systems has been to use a dist...
Baruch Awerbuch, Christian Scheideler
114
Voted
JSSPP
2005
Springer
15 years 6 months ago
AnthillSched: A Scheduling Strategy for Irregular and Iterative I/O-Intensive Parallel Jobs
Irregular and iterative I/O-intensive jobs need a different approach from parallel job schedulers. The focus in this case is not only the processing requirements anymore: memory, ...
Luís Fabrício Wanderley Góes,...
OTM
2005
Springer
15 years 6 months ago
An XML-Based Cross-Language Framework
Abstract. We introduce XMLVM, a Turing complete XML-based programming language based on a stack-based, virtual machine. We show how XMLVM can automatically be created from Java cla...
Arno Puder
104
Voted
CLUSTER
2003
IEEE
15 years 5 months ago
A Performance Monitor Based on Virtual Global Time for Clusters of PCs
Debugging the performance of parallel and distributed systems remains a difficult task despite the widespread use of middleware packages for automatic distribution, communication...
Michela Taufer, Thomas Stricker
NETGAMES
2003
ACM
15 years 5 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson