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CHI
2006
ACM
15 years 10 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
CHI
2005
ACM
15 years 10 months ago
"I hear the pattern": interactive sonification of geographical data patterns
In this paper we describe our investigation of using interactive sonification (non-speech sound) to present the geographical distribution pattern of statistical data to vision imp...
Haixia Zhao, Catherine Plaisant, Ben Shneiderman
HPCA
2004
IEEE
15 years 10 months ago
Program Counter Based Techniques for Dynamic Power Management
Reducing energy consumption has become one of the major challenges in designing future computing systems. This paper proposes a novel idea of using program counters to predict I/O...
Chris Gniady, Y. Charlie Hu, Yung-Hsiang Lu
VLDB
2004
ACM
108views Database» more  VLDB 2004»
15 years 10 months ago
Retrospective on Aurora
This experience paper summarizes the key lessons we learned throughout the design and implementation of the Aurora stream processing engine. For the past two years, we have built f...
Hari Balakrishnan, Magdalena Balazinska, Donald Ca...
SIGMOD
2001
ACM
145views Database» more  SIGMOD 2001»
15 years 10 months ago
Automatic Segmentation of Text into Structured Records
In this paper we present a method for automatically segmenting unformatted text records into structured elements. Several useful data sources today are human-generated as continuo...
Vinayak R. Borkar, Kaustubh Deshmukh, Sunita Saraw...