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ECTEL
2008
Springer
14 years 11 months ago
Knowledge Management in the Communities of Practice of e-Learning
Abstract. A lot of research has been done to promote and develop good elearning models, practices, and technological environments. However, fewer efforts were deployed to support e...
Akila Sarirete
IADIS
2004
14 years 10 months ago
Students Text-Production Methods when Learning with the Internet
The increasing use of multimedia in education makes text-production with computers important for students. What kind of role does the Internet play here as an external source of i...
Burkhard Priemer, Maria Ploog
CORR
2010
Springer
185views Education» more  CORR 2010»
14 years 6 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...
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CHI
2006
ACM
15 years 9 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
RECSYS
2009
ACM
15 years 4 months ago
FeedbackTrust: using feedback effects in trust-based recommendation systems
With the advent of online social networks, the trust-based approach to recommendation has emerged which exploits the trust network among users and makes recommendations based on t...
Samaneh Moghaddam, Mohsen Jamali, Martin Ester, Ja...