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ITICSE
2006
ACM
15 years 3 months ago
Design and implementation of a modern compiler course
Current literature states that the undergraduate curriculum can no longer afford the luxury of a traditional compiler construction course. Nevertheless, there is an increasing ne...
William M. Waite, Assad Jarrahian, Michele H. Jack...
FLAIRS
2010
15 years 4 days ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
HAPTICS
2006
IEEE
15 years 3 months ago
Adaptation of Haptic Interfaces for a LabVIEW-based System Dynamics Course
This paper describes the development of haptic paddle laboratory kits and associated National Instruments LabVIEW virtual instrumentation to support the adaptation of laboratory e...
Kevin Bowen, Marcia Kilchenman O'Malley

Book
246views
16 years 8 months ago
Using, Understanding, and Unraveling The OCaml Language
"These course notes are addressed to a wide audience of people interested in modern programming languages in general, ML-like languages in particular, or simply in OCaml, whet...
Didier Remy
ITICSE
2005
ACM
15 years 3 months ago
Teaching programming and language concepts using LEGOs
concepts more concrete. The method has two main learning outcomes: • Language Specification – The goal of the assignment is to be able to build LEGO® creations on a standard g...
Cynthia S. Hood, Dennis J. Hood