We describe a spatio-temporal triangulation method to be used with rolling shutter cameras. We show how a single pair of rolling shutter images enables the computation of both str...
: This paper brings together two research areas, i.e. “Data Warehouses” and “Temporal Databases”, involving representation of time. Looking at temporal aspects within a dat...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
paper we describe d/streams, a language-independent abstraction with a small set of simple primitives for buffered I/O on distributed data-structures. We describe the interface an...