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JVCA
2007
93views more  JVCA 2007»
14 years 11 months ago
Gradient-based shell generation and deformation
Shell becomes popular in a variety of modeling techniques for representing small-scale features and increasing visual complexity. Current shell generation algorithms do not measur...
Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, H...
CGF
2008
93views more  CGF 2008»
14 years 12 months ago
Local Volume Preservation for Skinned Characters
Generating plausible deformations of a character skin within the standard production pipeline is a challenge. This paper presents a volume preservation method dedicated to skinned...
Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani
IJCV
2008
173views more  IJCV 2008»
14 years 12 months ago
Fast Non-Rigid Surface Detection, Registration and Realistic Augmentation
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches be...
Julien Pilet, Vincent Lepetit, Pascal Fua
SI3D
2005
ACM
15 years 5 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
SIGGRAPH
1991
ACM
15 years 3 months ago
Deformable curve and surface finite-elements for free-form shape design
The finite element method is applied to generate primitives that build continuous deformable shapes designed to support a new free-form modeling paradigm. The primitives autonomou...
George Celniker, Dave Gossard