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ACMACE
2006
ACM
15 years 5 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
CSCW
2006
ACM
15 years 5 months ago
Response times in N-user replicated, centralized, and proximity-based hybrid collaboration architectures
We evaluate response times, in N-user collaborations, of the popular centralized (client-server) and replicated (peer-to-peer) architectures, and a hybrid architecture in which ea...
Sasa Junuzovic, Prasun Dewan
ELPUB
2006
ACM
15 years 5 months ago
A New Concept in High Resolution Internet Image Browsing
Various new imaging techniques have been used at the C2RMF, in order to digitize paintings and objects. These techniques are used for extensive and detailed non-destructive analys...
Denis Pitzalis, Ruven Pillay, Christian Lahanier
HRI
2006
ACM
15 years 5 months ago
Effects of head movement on perceptions of humanoid robot behavior
This paper examines human perceptions of humanoid robot behavior, specifically how perception is affected by variations in head tracking behavior under constant gestural behavior....
Emily Wang, Constantine Lignos, Ashish Vatsal, Bri...
IMC
2006
ACM
15 years 5 months ago
Semi-automated discovery of application session structure
While the problem of analyzing network traffic at the granularity of individual connections has seen considerable previous work and tool development, understanding traffic at a ...
Jayanthkumar Kannan, Jaeyeon Jung, Vern Paxson, Ca...
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