Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Most of the biometric authentication systems store multiple templates per user to account for variations in biometric data. Therefore, these systems suffer from storage space and ...
This paper studies the detection of spectral targets corrupted by a colored Gaussian background from noisy, incoherent projection measurements. Unlike many detection methods desig...
In this paper, we present a general data clustering algorithm which is based on the asymmetric pairwise measure of Markov random walk hitting time on directed graphs. Unlike tradi...
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...